
2021 · 抽象戦略
ボタニク
Players lead rival research teams racing to assemble mechanical gardens that produce edible plants for a polluted world. On each turn a player either drafts part tiles into their workshop or rearranges their workshop to add tiles to their machine, using an exchange mechanic to move tiles between zones. Tiles belong to color groups and include flower icons; scoring awards points for sets of three or more same-colored tiles and for flowers on placed tiles. The game uses one-action-per-turn flow and tile drafting to build an efficient network of mecha-botanics, with player choices balancing immediate gains against future assembly potential.
- プレイ人数
- 2
- プレイ時間
- 30分
- 対象年齢
- 12+
- 複雑さ
- 1.8 / 5
ゲームについて
- アート
- Publisher
Ludoyaのテーブルからの写真
Ludoyaですべての写真を見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 162
- 記録されたプレイ
- 63
- プレイヤー
- 24m 3s
- 平均プレイ時間
- 33
- コレクション登録
- 17
- ウィッシュリスト登録
7.8/10
Ludoyaのレビュー16件より
Mohasz8.0 The game seems a bit quirky (both in look and gameplay). I'm curious how this will click with us. It does look quirky and has a bit somber atmosphere. However, its unique and interesting gameplay makes me want to keep it for now. It’s offers a really satisfying puzzle.
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

























