Campos

2010 · 抽象戦略

Campos

Players build and dismantle a shared arrangement of brightly colored hexagonal tiles. Each player begins with hidden scoring cards and two face-up tiles, while another tile starts in the central display. On a turn, a player adds both tiles to the growing arrangement or adds one tile to the central display, then plays a scoring card. These cards compare the sizes of connected color groups and award points based on another group's size. Players refill their visible tiles after each turn. When scoring cards or available refills run out, the game shifts to removing tiles, with further scoring opportunities during the process. The player with the highest score when all tiles are removed wins.

プレイ人数
2–4 ベスト2人
プレイ時間
30分
対象年齢
8+
複雑さ
1.6 / 5
タイル配置パターン構築

ゲームについて

デザイン
Publisher

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
3
記録されたプレイ
6
プレイヤー
27m 17s
平均プレイ時間
4
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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek