
1992 · 現代戦
Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995
A set of rules for modern warfare from 1970 to 1995, focused on 6mm (1:300) battle-group games at approximately company level. It covers modern weapons and equipment, including explosive reactive armour, modified anti-armour missiles, countermeasures, anti-missile systems, and sensors. The rules use a revised movement sequence, resolve area fire as combined firefights rather than separate attacks, and include a morale system based on sub-units. The system is designed for armoured and mechanised operations across the Central Front, Middle East, Africa, Far East, Latin America, and other theatres.
- プレイ人数
- 2
- プレイ時間
- 240分
- 対象年齢
- 12+
- 複雑さ
- 4 / 5
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- 記録されたプレイ
- 7
- プレイヤー
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LudoyaでChallenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995を遊ぼう
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

