
1989 · 子ども向けゲーム
Electronic Mall Madness
Players navigate a three-dimensional shopping mall while an electronic “Voice” directs movement and announces sales. Each turn, the console indicates where to go and which stores have bargains; players race to reach stores and purchase listed items by inserting their credit card token and following the Voice’s prompts. Money is managed via a bank space and credit-card mechanic, and the objective is to collect a set number of purchased items before opponents. The game combines programmed electronic instructions with luck and spatial movement as players plan routes and compete for limited deals.
- プレイ人数
- 2–4 ベスト3人
- プレイ時間
- 60分
- 対象年齢
- 9+
- 複雑さ
- 1.2 / 5
経済電子ダイス/ルーレットで移動
ゲームについて
- デザイン
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 6
- 記録されたプレイ
- 5
- プレイヤー
- 52m 30s
- 平均プレイ時間
- 5
- コレクション登録
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。





















