銀杏都市(ギンコポリス)

2012 · 都市建設

銀杏都市(ギンコポリス)

Players develop a vertical eco-city built in symbiosis with nature, placing and stacking colored city tiles that represent housing, resources, and tile generation. Each turn players simultaneously choose construction or urbanization cards to add tiles to the city’s edge or place tiles atop existing ones, then pass unplayed cards to the left. Building over tiles adds power cards to a player’s tableau, granting ongoing abilities and scaling options. Players begin with a set of character cards that provide starting resources and action bonuses while aiming to control the most buildings and optimize resource flow and tile placement for victory points.

プレイ人数
1–5 ベスト3人
プレイ時間
45分
対象年齢
13+
複雑さ
2.9 / 5
6.6 Ludoyaで¥6,643からサイエンスフィクション領土構築ソロ / ソリティアゲームゲーム終了時ボーナスモジュラーボード

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
315
記録されたプレイ
342
プレイヤー
1h 9m
平均プレイ時間
81
コレクション登録
23
ウィッシュリスト登録

6.6/10

Ludoyaのレビュー42件より

  • Benjamín Amorín8.0

    Abstract Eurogame that combines area control, draft, tile placement... Very original, it's difficult to compare to other games, it's pretty unique

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ルールに関する質問

Ludoyaのルールアシスタントがルールブックに基づいて回答しています。

Can I discard a card on my turn to draw a new one instead of playing it?

You must choose one card to play each turn; you cannot discard a single card to redraw. Twice per game you may spend a New Hand token to discard your entire 4‑card hand and draw 4 new cards (announce “I’m getting a new hand”); unspent New Hand tokens are worth 2 points each at game end (p.3).

When I play an Urbanization card with a tile, do I always put my resource on it and how do I move the Urbanization token?

Replace the matching Urbanization token with your tile, place one of your resources and a Construction Site pawn on it, then move that Urbanization token to an orthogonally adjacent empty perimeter space; if no adjacent space is empty you may place it elsewhere respecting the alphabetical order (you may move other tokens to do so). You also “utilize” orthogonally adjacent buildings to gain their items (p.4).

If I build on someone else's building, who gets the resources that were on it?

When you construct a floor you return the resources on that building to their owner (they place them behind their screen), and if the owner is another player they gain 1 success point per resource returned; you do not gain success points for building on your own building (p.4).

Do I have to pay anything extra when placing a tile that’s a different color or a lower number than the one I cover?

Yes — if the new tile’s number is lower you pay the difference in success points, and if the color differs you must discard one resource to the general supply; if you cannot pay the items needed to place the tile, you take the tile back and resolve the card as if played alone (pp.4–5).

After everyone resolves actions, whose unused cards do I take and when do we draw?

After resolving actions each player takes the 3 unused cards from her right‑hand neighbor (including the First Player card if present), then, starting with the new first player and continuing in order, each player draws from the deck to return to a hand of 4 cards (p.5).

How exactly are district points awarded and what are the tie‑breakers?

In each district the player with the most resources gains points equal to the total number of resources in the district, and second place gains points equal to the number of resources of her color; ties are broken by tallest building, then by highest building number, and if all resources belong to one player she receives both first and second place points (p.6).

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek