
2004 · ゲームシステム
Pacru
Players compete on a 9×9 grid subdivided into nine 3×3 borderlands, converting neutral tiles to their color as pieces move across borders. Each player controls a small number of pieces whose movement range within a borderland increases as that player controls more tiles there. Turns consist of moving pieces, performing connection changes to sweep a piece across multiple tiles and flip them to the player’s color, or using paired pieces to capture an opponent’s piece by pincering. Victory occurs either by placing a 42nd tile of one’s color on the board or by eliminating all opposing pieces. Game length and piece count adjust for three- or four-player variants.
- プレイ人数
- 2–4 ベスト2人
- プレイ時間
- 45分
- 対象年齢
- 7+
- 複雑さ
- 3.3 / 5
ゲームについて
- デザイン
- Publisher
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る6.5/10
Ludoyaのレビュー1件より
Tom6.5 An excellent abstract, heavier than Shacru and Azacru. See my review about all three for more details...
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。











