Snowball

2004 · コアルール(プレイに必要な最小限)

Snowball

A collaborative role-playing game in which a GM and one or more players create a story together. Characters are defined by Traits that indicate their importance to the narrative rather than by balanced numerical attributes. Players influence events by invoking Traits, suggesting Ideas, and gambling dice, temporarily shaping the story beyond their characters’ actions. The game supports conventional play as well as a backwards-storytelling mode that begins with the final scene and moves toward the beginning in discrete intervals.

ダイス(主にd6)特性/アスペクト制(性格がゲームプレイに影響する)記述ベース(ダイスよりもナラティブを重視)

ゲームについて

デザイン
アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。