Snowball

Snowball

Build a collaborative role-playing story by starting with the ending and moving backward through earlier scenes. Players and the GM shape the narrative together, defining characters through story traits rather than balanced attributes. Scenes can also be arranged in other orders or move forward in time.

ダイス(主にd6)特性/アスペクト制(性格がゲームプレイに影響する)記述ベース(ダイスよりもナラティブを重視)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。