スター・ウォーズ/クローン・ウォーズ

2022 · サイエンスフィクション

スター・ウォーズ/クローン・ウォーズ

Players take on the roles of legendary Jedi traveling across a galaxy map where planets are besieged by Separatist forces. Cooperative play centers on moving between planets, engaging battle droids in combat using dice and squad cards, and managing escalating infestations that can place planets under blockade. Players complete missions, liberate worlds, and confront iconic villains while coordinating movement, combat, and resource use to push back the enemy threat.

プレイ人数
1–5 ベスト3人
プレイ時間
60分
対象年齢
14+
複雑さ
2.2 / 5
7.5 Ludoyaで¥7,228から映画/テレビ/ラジオがテーマ協力型ゲームポイント間移動アクションポイント

ゲームについて

アート
Publisher

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
224
記録されたプレイ
243
プレイヤー
1h 16m
平均プレイ時間
123
コレクション登録
10
ウィッシュリスト登録
2
予約済み

7.5/10

Ludoyaのレビュー29件より

  • 楽しさ8.0
  • インタラクション6.0
  • リプレイ性6.0
  • 独自性6.0
  • 見た目10.0
  • アクセシビリティ6.0
レビューを読んで評価する

ルールに関する質問

Ludoyaのルールアシスタントがルールブックに基づいて回答しています。

Can I attack a blockade or villain over several turns until it is defeated?

No. Damage is not tracked between actions, so you must deal all the damage needed to remove a blockade or villain in a single attack. Blockades require 2 damage, while a villain’s health is shown on its sheet (p. 5).

Can we all contribute cards when one Jedi attempts a mission?

Yes. Any number of Jedi on the mission planet may contribute squad cards by exhausting cards of the types shown on the mission; the cards’ effects do not matter. The total successes must meet or exceed the requirement in one attempt (p. 6).

Can I attempt a mission if there is a blockade or villain on the planet?

Before the finale, no: you cannot attempt a mission on a planet with a blockade or villain. A blockade also prevents Jedi from affecting missions, droids, or villains on that planet in any way (pp. 6, 8).

What happens if I roll damage while attacking or attempting a mission?

During an attack, you suffer 1 damage for each remaining enemy on your planet and each damage icon rolled; during a mission attempt, you suffer damage from the applicable hazards. Each damage discards one squad card from your hand, and armor cards can prevent damage (pp. 5–7).

Can I draw another squad card if I already have seven cards?

Yes, you may reinforce at the seven-card hand limit, but if you ever have more than seven cards, you must play ally cards or discard cards until you have seven. The hand limit applies at all times (pp. 5, 7, 10).

このゲームのルールブックを読むLudoyaのルールアシスタントが開きます。

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek