
Storypath System
A tabletop roleplaying system focused on narrative consistency, with core mechanics derived from the Storyteller tradition. Momentum represents a character’s resource for sustaining successful narrative actions, while Scale addresses substantial differences in power or capability. Individual games using the system may modify or expand these rules for their setting and genre.
スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)
ゲームについて
Digging for a Dead God2009
Storypath System Preview (2017/2018)2017
Alien Civilizations Codex2026
Cybernetics2026
Dangerous Environs2026
Dead Crops2026
Fighting with Style2026
Lucha Libre2026
Massive Monsters2026
More Magic2026
Shadows and Mirrors2026
Storypath System 2018 Brochure2018
Storypath System Preview (2021)2021
Storypath Ultra System Preview2023
Troublesome Traps2026ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。