Storypath System

Storypath System

A tabletop roleplaying system focused on narrative consistency, with core mechanics derived from the Storyteller tradition. Momentum represents a character’s resource for sustaining successful narrative actions, while Scale addresses substantial differences in power or capability. Individual games using the system may modify or expand these rules for their setting and genre.

スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。