T.E.G. II

1982 · ウォーゲーム

T.E.G. II

Players represent major world powers competing for influence across global regions. At the start, each player secretly selects objectives for control, intervention, or non-intervention, with each objective worth a set number of points. Players then deploy and move armies, ships, and aircraft, bringing reinforcements from neighboring regions into battles. Combat is resolved without dice through a Command of Battle. Nuclear missiles and special units become available as military potential increases. The player who scores the most points from completed objectives wins.

プレイ人数
2–6 ベスト6人
プレイ時間
120分
複雑さ
2.7 / 5
現代戦エリア・インパルスシミュレーションエリア多数派/影響力

ゲームについて

デザイン
出版社

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
1
コレクション登録

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。