
2020 · ウォーゲーム
エクリプス〜新たなる銀河の夜明け〜
プレイヤーは恒星間文明を率い、探検、研究、建設、外交、戦争を通じてライバルたちと覇権を争います。 各ターン、プレイヤーは新たな恒星系を公開して探検し、技術に投資し、経済を拡大し、領土をめぐって争ったり戦闘を行ったりするための艦船を設計・配備します。軍事的征服、技術の発展、経済の拡大、外交的な駆け引きなど、複数の戦略的な道筋が存在し、成功するには自らの種族の長所と弱点、そして他の文明の行動に応じて戦略を適応させる必要があります。 このエディションでは、探検、研究、造船、エリア支配という中核のメカニクスを維持しつつ、コンポーネントを一新し、ルールを洗練しています。
- プレイ人数
- 2–6 ベスト5人
- プレイ時間
- 60–200分
- 対象年齢
- 14+
- 複雑さ
- 3.7 / 5
ゲームについて
Eclipse: Second Dawn for the Galaxy – Outcasts2024
Eclipse: Second Dawn for the Galaxy – Seekers2024
Eclipse: Second Dawn for the Galaxy – Rift Cannon2020
Eclipse: Second Dawn for the Galaxy – Galactic Events2020
Eclipse: Second Dawn for the Galaxy – Minor Species2020
Eclipse: Second Dawn for the Galaxy – Worlds Afar Collection2020
Eclipse: Second Dawn for the Galaxy – Turn Order Variant2022
Eclipse: Second Dawn for the Galaxy – Gamemat2020
Eclipse: Second Dawn for the Galaxy – Supernova2019
Eclipse: Second Dawn for the Galaxy – Remnants of Worlds Afar2022
Eclipse: Second Dawn for the Galaxy – Warped Universe2024
Eclipse: Second Dawn for the Galaxy – Expanded Galaxy2023
Eclipse: Das zweite galaktische Zeitalter – Neue Gefahren2022Ludoyaのテーブルからの写真
Ludoyaですべての写真を見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 457
- 記録されたプレイ
- 790
- プレイヤー
- 3h 24m
- 平均プレイ時間
- 197
- コレクション登録
- 57
- ウィッシュリスト登録
8.3/10
Ludoyaのレビュー104件より
Большая 4Х стратегия. Сетинг Ski-Fi. Игроки возглавляют ассиметричную фракцию и добывают ПО по достижениям и за проводимые бои. Но больше всего за строительство дорогих сооружений. Красивая интересная и многообразная игра. Особенно качественно выполнены личные планшеты-игронайзеры игроков - они одновременно и хранят все игровые элементы каждого игрока, и ведут учёт. Веселье 5/5 · Взаимодействие 5/5 · Привлекательность 5/5 · Оригинальность 5/5 · Реиграбельность 5/5 · Доступность 5/5
第一印象 · 1回プレイ
Mestremuten9.0 Rating: 4/5 Production value: 4/4 Is the game in my collection/Love to have?: 1/1
3回プレイ済み
Toni Cutillas10.0 - Base -
第一印象 · 1回プレイ
ルールに関する質問
Ludoyaのルールアシスタントがルールブックに基づいて回答しています。
Can I move my ship through a sector that contains enemy ships?
Yes — ships can pass through sectors with enemy ships only if they are not pinned; during each Move Activation each opponent ship in a sector pins one of your ships (of your choice), and pinned ships cannot move from a sector containing opponent ships (see p.13).
How does retreating in combat work — where can I retreat to and when are retreating ships safe?
To Retreat, move your ships to the edge of a neighboring sector that has a Wormhole Connection and that contains one of your Influence/controlled ships (players with Wormhole Generator have expanded options); retreating ships cannot Attack or be Attacked once they complete their retreat on their next Ship Activation, but they remain eligible to be targeted until they’ve actually moved (see p.19).
When do I pay Civilization Upkeep and what happens if I can't pay?
You pay during the Upkeep Phase after activating Colony Ships and collecting Income; if you cannot pay you must Trade or Abandon Sectors until you can pay, and if you still cannot pay you are eliminated from the game (see p.24).
How do Research discounts and minimum costs work — can discounts make a tech free?
Each tech you have in a category gives a discount on further techs in that category, but every tech has a printed minimum Science cost that discounts cannot reduce below, so a tech cannot be made cheaper than its minimum (see p.10).
What happens to Discovery Tiles when I Explore versus during Combat?
When Exploring you may place a discovered sector and immediately take its Discovery Tile only if the sector is undefended (no Ancients); Discovery Tiles from sectors containing Ancients are only awarded during the Combat Phase, and when you take a tile during Explore you must reveal it and choose its side before the activation ends (see p.9); during Combat Phase unresolved Discovery Tiles in sectors with your ships are claimed as part of the Combat cleanup (see p.21).
When do I claim a sector after winning a battle — do I place an Influence disc immediately and gain its resources?
Control changes are handled during the Combat Phase cleanup: after battles are resolved you may remove the controlling player's Influence disc and place it on their Influence Track, then move Influence discs from your Influence Track to any sector where you have a ship and no disc; resource/production effects happen during the Upkeep/Production steps later (see pp.18 and 21).
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。





























