Alas Vegas

2017 · 시나리오 / 모험 / 모듈

Alas Vegas

Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.

인원
0
복잡성
2.5 / 5
핵심 규칙 (플레이에 필요한 최소한)묘사 기반(주사위보다 서사가 더 중시됨)카드 (타로 덱)

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
1
기록된 플레이
5
플레이어
4h
평균 플레이 시간
1
컬렉션 보유

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.