Anima: Primal Magics

2002 · 시나리오 / 모험 / 모듈

Anima: Primal Magics

A sourcebook for wilderness-focused campaigns, expanding the magic system with natural magic, familiars, Primal Theory, Glamours, and new prayers. It adds animals and carnivorous plants to the bestiary, along with short fiction and an adventure that uses the new material. The contents support journeys beyond the cities into forests inhabited by feral elves, earthfolk, and other wilderness creatures.

소스북(플레이 향상용 규칙/옵션)스킬 기반(스킬을 구매하거나 획득)포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)주사위(주로 d6)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.