
2014 · 카드 게임
Artifacts, Inc.
Set in 1929 during a national craze for antiquities, players run competing archaeology companies that mount expeditions to jungles, deserts, mountains and the sea. Players roll dice that represent adventuring troops and assign them to location and asset cards to search for artifacts, sell finds to museums, and acquire buildings and company upgrades. Reputation tracks progress: players score for sold artifacts, museum majorities, successful expedition and building combos, and underwater discoveries. The game ends when a player reaches a reputation threshold; the highest total reputation wins.
- 인원
- 2–4 최적 2명
- 플레이 시간
- 60분
- 연령
- 13+
- 복잡성
- 2.1 / 5
구매처
매장 가격과 중고 매물을 매일 확인합니다.
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 36
- 기록된 플레이
- 39
- 플레이어
- 56m 14s
- 평균 플레이 시간
- 11
- 컬렉션 보유
- 1
- 예약 구매
4.0/10
Ludoya 리뷰 5개 기준
Evan2.5 I liked this dice-as-workers game a lot more than the game it replaced for me, which was Machi Koro. The group I played it with didn't like it at all however. One person, who loves Machi Koro was annoyed at the random aspects of this game. The other person, thought the added complexity over Machi Koro's meant that the downtime between turns was too long, and he found himself bored by this game. Then, the next week we played Waggle Dance, which is more fun as a short dice-as-workers game, so I didn't want to hold onto this one. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :nostar: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment
moses5.1 Was a fun little light game. We just have plenty of those already!
이 게임 소유자가 함께 가진 게임
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
















