At Close Quarters

2000 · 시나리오 / 모험 / 모듈

At Close Quarters

A tactical combat system for Traveller campaigns and standalone ground skirmishes or starship boarding actions. Combat emphasizes action and reaction, with cautious fighters using cover and quick responses to survive. Rules cover ranged and melee combat, movement, aimed shots, suppression fire, cover, damage and healing, zero-gravity combat, and more. Extensive weapon lists and a quick-reference booklet provide tables, tasks, and actions.

인원
0
복잡성
3 / 5
종족 기반(플레이어의 종/종족이 게임 플레이에 영향을 미침)속성/스탯 기반(STR, CON, PER 등)무작위 속성 생성(캐릭터 생성 중)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.