Carcassonne: Sheep & Shepherds

2014 · 기본 보드게임용 확장

Carcassonne: Sheep & Shepherds

Players add hill and vineyard tiles to the landscape and place followers to claim roads, cities, monasteries and fields as in the base game, with new terrain that alters scoring. Hills are created by stacking tiles and act as tie-breakers: a follower on a hill gains priority when players share control of a feature. Vineyards add bonus points to completed monasteries, encouraging disruption of opponents' cloister-building. Shepherds are new field-only followers that let players draw sheep tokens when they expand their pasture or cash in accumulated sheep for points. A small number of wolf tokens are hidden among the sheep, introducing a push‑your‑luck risk to collecting livestock.

인원
2–6 최적 2명
플레이 시간
40분
연령
8+
복잡성
1.9 / 5
8.1 Ludoya 기준₩19,114부터중세영토 건설타일 배치영역 과반/영향력

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
17
기록된 플레이
5
플레이어
46m 40s
평균 플레이 시간
62
컬렉션 보유
3
위시리스트 등록

8.1/10

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.