
2020 · 퍼즐
코아틀
Players compete to earn prestige by building ornate feathered-serpent sculptures for an imminent Aztec High Priest election. On each turn, a player either drafts colorful plastic tiles from a central board to their personal workspace or assembles a serpent by adding head, tail, and body segments to meet the requirements on objective cards. Completed serpents score points based on fulfilled objectives and construction choices. The game ends when a player finishes their third serpent; the highest total score across objectives and completed sculptures determines the new High Priest.
- 인원
- 1–4 최적 3명
- 플레이 시간
- 30–60분
- 연령
- 10+
- 복잡성
- 2 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 103
- 기록된 플레이
- 156
- 플레이어
- 44m 4s
- 평균 플레이 시간
- 69
- 컬렉션 보유
- 7
- 위시리스트 등록
5.2/10
Ludoya 리뷰 28개 기준
Ed Gorende6.5 12€
Garfield2.0 Nice idea, but too much luck involved. Maybe a mission card is turned over that you can use right away or not... I don't like that you always have to scan your coatls and the revealed cards to see if they match, over and over again. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Not much you can do --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Not really --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice drawings --> Luck: :star::star::star::star::nostar: <!-- size 7]Random mission cards revealed --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Obvious one --> Components: :star::star::star::star::nostar: <!-- size 7]Very nice --> Play duration: :star::star::star::nostar::nostar: <!-- size 7]Could be shorter --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::nostar: <!-- size 7]Not much to setup --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Not much variety --> [/c]
Sievi5.5 Оценка 6 - 0,5 за скучность и однообразность игрового процесса.
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.


























