Crisis: Renewable Energy Modules

2018 · 산업 / 제조

Crisis: Renewable Energy Modules

A promotional module for the economic strategy game, introducing renewable energy tiles. At the end of the evaluation phase, the tile is awarded to the player with the fewest victory points, or to the two players with the fewest points if both tiles are in play. Ties go to the tied player later in turn order. During production, a tile can be placed on an activated company that requires energy. It covers all of that company’s energy needs for the round, regardless of the amount required, and is then returned beside the game board.

인원
1–5 최적 5명
플레이 시간
45–120분
연령
14+
복잡성
3 / 5
정치기본 보드게임용 확장일꾼 배치원자재 투기

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.