Custom Characters

2010 · 대체 규칙(변형 기본 규칙)

Custom Characters

A rules supplement for OGL-based fantasy roleplaying campaigns, this system replaces fixed character classes with experience points used as currency for buying traits and abilities. Players create characters from an initial XP allotment and purchase new abilities as they earn experience, without waiting for level breaks. The rules include more than 300 special abilities, seven generic character classes, a spontaneous magic system, alternate experience award methods, and level-by-level analyses of the eleven basic classes. Trait costs are based on the character’s level, keeping advancement broadly comparable to class-based systems while minimizing bookkeeping.

스킬 기반(스킬을 구매하거나 획득)속성/스탯 기반(STR, CON, PER 등)레벨 기반(XP를 획득하여 레벨업)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.