
2016 · 시나리오 / 모험 / 모듈
Das Blaue Buch
The heroes are tasked by the Temple of Efferd in Neersand with delivering a relic of the legendary Theater Knights to a researcher in Hinterbruch. After encountering thieves and ruthless killers, the mission leads to the ruins of Pilkamm and a fortified monastery serving as a hospital for the insane. There, the heroes investigate dangerous inmates who may be possessed by angry spirits. Their discoveries reveal an ancient secret and a ritual that threatens the Bornland. This second adventure in the Theater Knights campaign provides further clues about the main enemy and can also be played as a stand-alone adventure. The DSA5 Core Rules and Aventurian Almanac are required.
스킬 기반(스킬을 구매하거나 획득)포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)특성/측면 기반(성격이 게임 플레이에 영향을 줌)
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
