Distinctions and Demerits

2004 · 소스북(플레이 향상용 규칙/옵션)

Distinctions and Demerits

This roleplaying supplement makes a character’s history matter mechanically. Training, origins, magical exposure, strange encounters, injuries, transformations, and other major experiences become part of the character alongside experience points, feats, and equipment. Characters gain lasting distinctions and demerits based on where and how they acquired their abilities, giving adventurers with different histories meaningful differences even when they have similar levels and gear.

인원
0
종족 기반(플레이어의 종/종족이 게임 플레이에 영향을 미침)주사위(주로 d20)주사위(여러 종류)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.