Encounter Building

2016 · 소스북(플레이 향상용 규칙/옵션)

Encounter Building

This supplement presents an alternative set of guidelines for building combat encounters in Dungeons & Dragons. It uses the same basic math as the Dungeon Master’s Guide system, with adjustments that provide a more flexible approach to encounter difficulty. The guidelines help Dungeon Masters assess whether an enemy is too dangerous for a particular group, understand the relationship between character levels and monster challenge ratings, and tailor encounters for games that place greater emphasis on combat.

스킬 기반(스킬을 구매하거나 획득)포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)속성/스탯 기반(STR, CON, PER 등)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.