
2012 · 시나리오 / 모험 / 모듈
First Contact
Players take the roles of alien visitors and members of an ancient Egyptian expedition making contact for the first time. The aliens seek specific objects, while the humans try to determine the meaning of alien symbols. Each round, aliens provide clues using a shared set of symbols, and humans interpret them to identify requested items. Players collect objects, establish translations, and complete their objectives through limited communication.
주사위(주로 d6)묘사 기반(주사위보다 서사가 더 중시됨)GM 없음(플레이에 게임 마스터가 필요 없음)
게임 소개
- 디자인
확장 대상
Ludoya에서 보기게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
