Fudge

1992 · 시나리오 / 모험 / 모듈

Fudge

A flexible, word-based roleplaying system that supports any genre or style, from gritty realism to legendary heroics. Players create characters using broad or detailed skills, along with custom attributes, gifts, and faults. A simple action-resolution system keeps the focus on the story. The rules are modular, allowing groups to use subjective or objective play, choose from several dice techniques or play diceless, and add optional systems for vehicles, dogfighting, cybernetics, netrunning, superheroes, and magic.

인원
0
복잡성
2.7 / 5
핵심 규칙 (플레이에 필요한 최소한)스킬 기반(스킬을 구매하거나 획득)포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)주사위(주로 Fudge/dF)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.