Fuel: A Spark Module for LIGHT

2021 · 소스북(플레이 향상용 규칙/옵션)

Fuel: A Spark Module for LIGHT

This module establishes a repeating gameplay loop for LIGHT, with Beacons undertaking Strikes, recovering through downtime, and returning for further missions. It provides four Strike types and guidance for GMs on structuring their elements and challenges. After each Strike, players roll on loot tables and receive engrams that can generate random weapons or be exchanged with Vulcan for favor. Favor allows Beacons to customize or build weapons, while structured advancement provides additional ways to improve characters and stats. Rules for repeated runs increase the chance of finding Strike-specific loot.

포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)주사위(주로 d6)클래스 기반(파일럿, 마법사, 과학자 등)

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.