Hall of Mirrors

2002 · 시나리오 / 모험 / 모듈

Hall of Mirrors

While exploring a dungeon, the characters pass through a mirror and become trapped in a maze-like hall of magical mirrors. Each chamber presents a different challenge, such as a mirror that steals an item or reflections that conceal danger, as the characters search for a way back. Designed as a drop-in addition to an existing adventure, the connected rooms provide reusable elements including magical mirrors, traps, false treasures, and other unusual challenges.

클래스 기반(파일럿, 마법사, 과학자 등)스킬 기반(스킬을 구매하거나 획득)격자 기반 (이동/전투에 정사각형 지형을 사용)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.