
2015 · 판타지
Harbour
Players move a worker around a small town to visit buildings and perform actions such as collecting Fish, Livestock, Wood, and Stone, trading resources, or taking special building effects. Resources are spent to buy buildings from a visible central market; purchased buildings become new placement spots for that player and are replaced from a shuffled deck, making the available options different each game. A market track adjusts resource values whenever a building is bought: the resources used drop in value while others rise, so timing purchases and managing resource conversions shapes scoring. The game ends after a player acquires a fourth building; the highest total building points wins.
- 인원
- 1–4 최적 2명
- 플레이 시간
- 30–60분
- 연령
- 10+
- 복잡성
- 2.1 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 52
- 기록된 플레이
- 57
- 플레이어
- 40m 50s
- 평균 플레이 시간
- 31
- 컬렉션 보유
- 1
- 위시리스트 등록
5.3/10
Ludoya 리뷰 17개 기준
SrCornelius6.0 Local-(144)
플레이 기록 없음
A resource-gathering game with a very interactive market. PROS - The game is very interactive, and while some tricks can get annoying it is not difficult to adapt yourself to the circumstances. CONS - It seems quite limited, and most of the options available are different ways of getting the same things. - Some investments, like trying to get multiple anchor icons, feel kinda useless due to the minimal development in the game and the random composition of the buildings offer. - The game overall feels a bit fiddly, not resulting in a solid experience.
첫인상 · 1회 플레이
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.





























