Lost Child

1996 · 시나리오 / 모험 / 모듈

Lost Child

A fantasy roleplaying scenario for two or more player characters of low to medium ability. The adventure spans one to three weeks of game time, with most of the action involving travel through wilderness and mountain regions. Risk is low to moderate and magic is common. Characters from most cults are suitable, though player-character sorcerers and shamans are probably inappropriate. The scenario assumes characters are willing to help people in trouble and reward those who assist them.

인원
0
스킬 기반(스킬을 구매하거나 획득)주사위(여러 종류)종족 기반(플레이어의 종/종족이 게임 플레이에 영향을 미침)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.