Neoclassical Geek Revival

2011 · 핵심 규칙 (플레이에 필요한 최소한)

Neoclassical Geek Revival

A low-magic fantasy role-playing game built around traditional adventuring, with rules designed to be used as a complete system or adapted into other games. Characters explore, fight, use distinct forms of wizard magic and priestly miracles, and resolve stealth and social conflicts through systems with choices and strategic depth. The rules include a simple encumbrance system, an improved hit point system, and a flexible “Pie” method for building custom classes. The mechanics are setting-neutral enough to support science fiction, action, or post-apocalyptic campaigns, while retaining a light fourth-wall presence and a focus on accessible, entertaining play.

포인트 기반(스킬, 능력 등을 얻기 위해 포인트 할당)스킬 기반(스킬을 구매하거나 획득)클래스 기반(파일럿, 마법사, 과학자 등)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.