
1998 · 게임이 아닌 책(하지만 RPG 관련)
Quando protagonista è il lettore
A choose-your-own-adventure essay about choose-your-own-adventure books, featuring an overview of every title published in Italy. Readers choose how to move between paragraphs based on their interests and curiosity, exploring the history and variety of the format. The concept first appeared in the Italian newspaper Il Manifesto in 1989, through gamebook articles about gamebooks and Christmas gift suggestions.
- 인원
- 0
독서 (정기간행물, 모험책 등)
무료, 웹·Android·iOS 지원
Ludoya로 Quando protagonista è il lettore 플레이하기
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
