
2012 · 핵심 규칙 (플레이에 필요한 최소한)
Saga
A universal tabletop roleplaying system for campaigns in any genre or setting. Characters are created through skills rather than levels or classes, with flexible choices and no class-based restrictions or penalties. Rules cover fast, dangerous combat alongside stealth, diplomacy, crafting, survival, disease, poison, large-scale warfare, magic, and psionics. Magic is unpredictable and can produce negative consequences when it fails, while non-combat abilities play an important role in play.
- 인원
- 0
주사위(여러 종류)무작위 속성 생성(캐릭터 생성 중)속성/스탯 기반(STR, CON, PER 등)
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
