
1996 · 공상과학
Stargrunt II
A free and comprehensive set of generic rules for science-fiction infantry combat in any setting. The system covers engagements from a few squads to full companies, with rules for infantry, powered armor, armored vehicles, artillery, and aerospace support. Designed for 15mm or 25mm miniatures, it uses an integrated game sequence with minimal record keeping and mechanics for troop quality, confidence, motivation, and suppression.
- 인원
- 2–4 최적 2명
- 플레이 시간
- 120분
- 연령
- 12+
- 복잡성
- 3 / 5
미니어처전쟁 게임주사위 굴리기가변 단계 순서
게임 소개
- Publisher
확장판
Ludoya에서 보기
Daleks in Stargrunt II2009
Fighting Vehicles Supplamental: Additional Terran Warships2012
The Alpha Centauri Campaign I2012
The Regiment: Hostile Takeover2013
The Regiment: Local Forces2013
The Regiment: Rolling Thunder2013
The Regiment: Roughneck Country2013
The Sentai Campaign I2012
The Sentai Campaign II2012
Fighting Vehicles I: Synod Military Forces in the Sol Sector2012
Fighting Vehicles IV: Ghost Fleet Military Forces in the Sol Sector2012
Fighting Vehicles Supplamental: Merchant Vessels2012
Fighting Vehicles Supplamental: Raiders and Pirates2012
Fighting Vehicles V: Terran Military Forces in the Sol Sector2012
Fighting Vehicles VI: Aven Military Forces in the Sol Sector2012
Fighting Vehicles VII: Synod Fleet Units2012
Ghost War IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command2012
The Ghost War Campaign: Part 1 – The Invasion of Trii'Hom2012
The Ghost War Campaign: Part 2 – Invasion of Sera2012
The Ghost War Campaign: Part 3 – The Battle for Alpha Centauri2012
The Ghost War Campaign: Part 5 – The Battle for Botany Bay2012
The Ghost War Campaign: The Siege of Terra – Part 2: Gaining a Foothold Africa2013
The Ghost War Campaign: The Siege of Terra – Part 3: Risky Manuevers: South America2013
The Ghost War Campaign: The Siege of Terra – Part 4: Zulu Team – The Search Begins2013
The Ghost War Campaign: The Siege of Terra – Part 5: Ride of the Valkyries2013게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.