Tentacles.  Why Did it Have to be Tentacles?

2017 · 시나리오 / 모험 / 모듈

Tentacles. Why Did it Have to be Tentacles?

A colony of deep gnomes is left without its main water source after a group of kuo-toa takes control of it. Characters investigate the conflict and determine whether the fish-like inhabitants are truly responsible for the svirfneblin’s troubles. Designed for characters of 5th–7th level.

인원
0
종족 기반(플레이어의 종/종족이 게임 플레이에 영향을 미침)주사위(주로 d20)주사위(여러 종류)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.