The Getting of Wisdom

1998 · 시나리오 / 모험 / 모듈

The Getting of Wisdom

A tournament scenario set in the Great Temple of Knowledge in Nochet, where young apprentices seek acceptance as sages of Lhankor Mhy, the god of knowledge, learning, and lore. Players guide their characters through a series of examinations, including the rigorous Sage Acceptability Test, a perilous field trip, and a challenging oral examination.

스킬 기반(스킬을 구매하거나 획득)속성/스탯 기반(STR, CON, PER 등)무작위 속성 생성(캐릭터 생성 중)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.