The NC Combat System

1996 · 대체 규칙(변형 기본 규칙)

The NC Combat System

A modular combat system designed as an alternative to standard Advanced Dungeons & Dragons rules. It introduces additional attributes for offense, defense, armor, and damage reduction, while hit points represent a character’s size and toughness rather than increasing mainly through class and level. Weapons deal scaled-up damage, recovery is slower, and combat uses critical hits, saving rolls, defined actions, and segments within each round. The system presents a more detailed and consistent approach to resolving combat.

속성/스탯 기반(STR, CON, PER 등)레벨 기반(XP를 획득하여 레벨업)클래스 기반(파일럿, 마법사, 과학자 등)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.