
2016 · 퍼즐
死ぬまでにピラミッド
Players act as royal architects in ancient Egypt, racing to build the largest tomb before the king’s time limit runs out. On each turn, players roll dice to obtain building pieces and resources, then place those pieces to assemble multi-level pyramids on their personal tableau. The game mixes spatial puzzle placement with negotiation and timing: players may trade or bargain for pieces, decide when to push for a bigger tomb, and manage the risk that exceeding the deadline brings severe penalties. Scoring rewards size and structure while the game clock and dice outcomes shape strategy and interaction.
- 인원
- 2–6 최적 4명
- 플레이 시간
- 20분
- 연령
- 8+
- 복잡성
- 1.7 / 5
게임 소개
- 디자인
- Publisher
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 10
- 기록된 플레이
- 10
- 플레이어
- 30m
- 평균 플레이 시간
- 4
- 컬렉션 보유
3.5/10
Ludoya 리뷰 1개 기준
Evan3.5 In this game you roll a die and try to build your pyramid with the pieces the die tells you to use. The pieces are in limited supply, and there's some tension as to if you go wide or tall, because you won't win without finishing. It's an ok filler, but it's very limited in the number of game states you'll see. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★☆☆☆☆ Raw enjoyment
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.



















