Theft of Knowledge

2018 · 시나리오 / 모험 / 모듈

Theft of Knowledge

An adventure scenario for AD&D follows the theft of three books from the House of Knowledge, a repository famed for the Tomes of Rummell. Brigands attacked the Stewards of Knowledge and escaped with texts written by different authors, each containing works of arcane power. A group of heroes must recover the books and bring those responsible to justice. Designed for six third-level adventurers and a Dungeon Master.

인원
0
주사위(여러 종류)레벨 기반(XP를 획득하여 레벨업)종족 기반(플레이어의 종/종족이 게임 플레이에 영향을 미침)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.