
2020 · 경제
TOKYO TSUKIJI MARKET
Players operate competing fishing companies, buy fishing licenses, and take actions to catch seafood. Catches are placed for sale at prices set by the producing player, and other players may purchase those offerings on their turns, creating an open, player-driven market. The game includes central market locations with limited resources, trading and special market rules. Each play uses a subset of available markets for variable setups. Two currencies track progress: yen and a resource score that mirrors yen but triggers an endgame yen bonus for the player with the most resources and a penalty for the player with the least.
- 인원
- 2–6 최적 5명
- 플레이 시간
- 45–160분
- 연령
- 14+
- 복잡성
- 3.7 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 14
- 기록된 플레이
- 18
- 플레이어
- 1h 24m
- 평균 플레이 시간
- 6
- 컬렉션 보유
- 3
- 위시리스트 등록
6.6/10
Ludoya 리뷰 3개 기준
Balleflass6.0 Very interestning game, but only played 1 game so far. Spent most of the game trying to figure out why we would do X and Y, like why buy mackerel for 200 when they are always worth 1 resource, and 1 resource is always worth 100. I'm sure this would go up with repeat play.
무료, 웹·Android·iOS 지원
Ludoya로 TOKYO TSUKIJI MARKET 플레이하기
게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.



















