Tribes of Danu: A Lesson Learned

2009 · 시나리오 / 모험 / 모듈

Tribes of Danu: A Lesson Learned

An adventure module inspired by ancient Celtic mythology, set on a mysterious island shrouded in fog and haunted by forgotten dark magic. The player characters rescue a forest fey in distress, only to discover that her reward carries hidden risks. They must outwit her to claim valuable treasure or become permanent residents of the island. Designed as an expansion to Heart of the Neolith, it also functions as a stand-alone adventure for up to four characters of 2nd level or higher.

클래스 기반(파일럿, 마법사, 과학자 등)스킬 기반(스킬을 구매하거나 획득)격자 기반 (이동/전투에 정사각형 지형을 사용)

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.