웰컴 투...

2018 · 도시 건설

웰컴 투...

Design a 1950s suburban neighborhood by filling in house numbers and choosing actions from shared cards. Each round presents three card combinations showing a house number and a corresponding action; players simultaneously pick one combination, write the number in order on their street sheet, and apply the action to build fences, pools, parks, or hire employees that modify scoring. Actions can alter or duplicate numbers, increase estate values, or advance public objectives. Games play simultaneously and support larger groups, with variable action sets and multiple scoring paths as players race to complete neighborhood goals.

인원
1–100 최적 4명
플레이 시간
25분
연령
10+
복잡성
1.8 / 5
7.3 Ludoya 기준₩29,673부터종이와 연필솔로/솔리테어 보드게임종반 보너스

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
3,478
기록된 플레이
1,757
플레이어
24m 37s
평균 플레이 시간
396
컬렉션 보유
24
위시리스트 등록

7.3/10

Ludoya 리뷰 199개 기준

  • 재미6.8
  • 상호작용4.9
  • 재플레이 가능성7.6
  • 독창성8.0
  • 외관6.4
  • 접근성8.8
  • Jan Solo7.8

    EL mejor juego para grupos numerosos. Relativamente fácil de explicar y con ese punto de emoción al final esperando que salga la carta que necesitas. A mi me parece un BINGO del siglo XXI

  • Joachim Jarosz9.0

    [Gracze] 1-100 (najlepiej 3-4) [Czas] 25m [Wiek] 10+ S: Full I: Custom

  • Garfield7.0

    #7 #7 (Karten) Spielmatte im Dach Nice relaxing, entertaining game. [c] Theme: :star::star::nostar::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Good amount of choices --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]No --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::nostar::nostar: <!-- size 7]Card drawing --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]You should have a plan --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Play duration: :star::star::star::star::star: <!-- size 7]Very good --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Very easy --> Rules quality: <!-- size 7]not yet read --> Setup time: :star::star::star::star::star: <!-- size 7]Almost ready to go --> No downtime: :star::star::star::star::star: <!-- size 7]Simultaneous gameplay --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Just because it's funny --> [/c]

리뷰 읽고 평가하기

룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

How does the ice cream truck work — can it go through a street more than once?

The ice cream truck goes only once through each street and all missed ice cream orders are therefore lost (Rulebook, p.1).

When do I circle an ice cream cone vs cross it off?

When you write a number and draw the line from the truck to that house, if the truck ends its trip in front of a house with an ice cream cone you circle that cone and then cross off all other ice cream cones on the truck's trip (Rulebook, p.1).

How and when are street bonuses scored?

As soon as you circle or cross off the last ice cream cone of a street you earn a bonus of 1 point for each ice cream cone circled in that street; other players must cross off that bonus but may keep selling in the street (Rulebook, p.1).

What happens when we start the 3rd street — do both ice cream trucks apply?

When you start numbering a house of the 3rd street you must choose which ice cream truck (side) you want and cross off the other, so only one of the two bonuses can apply for that street (Rulebook, p.1).

Do scoops score only for circled cones or also for crossed-off ones?

You earn 1 point per scoop for each ice cream cone that is circled; crossed-off cones do not give scoop points (Rulebook, p.1).

For City Plans, does “sold” mean a circled cone (and does “no cone sold” mean no circled cones)?

Yes — plan requirements that say a house/estate must have cones “sold” refer to ice cream cones that have been circled, and requirements like “without any ice cream cone sold” mean no circled cones in those estates (City Plans, Rulebook, p.1).

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.