
2006 · 소스북(플레이 향상용 규칙/옵션)
Wounds, Bruises, and Blood: A Rules Option
An optional injury system for gritty, low-fantasy roleplaying games replaces simple hit-point tracking with individual wounds. Each injury may bleed, reopen under the stress of combat, or require extended care, while magical damage can continue to worsen if untreated. Bludgeoning attacks may cause bruising, broken bones, and reduced strength or flexibility. Each wound heals separately, with serious injuries taking days or weeks to recover. Optional rules allow the game master to adjust the level of detail, while keeping record keeping to a minimum.
스킬 기반(스킬을 구매하거나 획득)속성/스탯 기반(STR, CON, PER 등)레벨 기반(XP를 획득하여 레벨업)
무료, 웹·Android·iOS 지원
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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.
