Ad Astra

2009 · Ruimteverkenning

Ad Astra

Players command one of five human factions adapted to different planetary environments and expand across a galaxy of planets. Each round players secretly place action cards on a shared planning board, then resolve them in turn: producing resources, moving starships by spending energy, building colonies and infrastructure, trading resource cards, and triggering scoring events. Card owners gain specific advantages when their cards resolve. Players terraform worlds, exploit resources, and search for alien artifacts while accumulating victory points. The game ends when a player reaches 50 points or all planets are discovered, and the highest-scoring player wins.

Spelers
3–5 best met 4
Speeltijd
60 min
Leeftijd
13+
Complexiteit
2,7 / 5
5,4 op Ludoyavanaf € 20,00CivilisatieSciencefictionActiewachtrijVariabele fasevolgordeHandel

Aan de tafels van Ludoya

Alle statistieken in Ludoya
44
Vastgelegde speelsessies
66
Spelers
58m 16s
Gemiddeld potje
26
In collecties
1
Op verlanglijsten

5,4/10

uit 17 Ludoya-recensies

  • Mestremuten3,0

    Rating: 2/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

  • Carlos Segovia6,5

    A good game, but a little cold. Un buen juego algo frío.

  • Jose8,0

    Uno de los pocos eurogames que aún me encantan. Sólo le faltaría una variante con combate entre naves para hacerlo aún más genial.

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