Alchemist

2007 · Economisch

Alchemist

Players create recipes using 1–5 cubes, gaining two cubes based on the selected space and choosing an available number from 1–10 for victory points. Other players can duplicate a recipe to receive the same reward, paying one cube to its originator; a player cannot duplicate their own recipes. Cubes used in recipes are removed from the game, except for cubes paid to recipe creators. The game ends when only two colors remain in the general supply, with an additional bonus for the player who removes the most cubes of their secret color.

Spelers
2–5 best met 4
Speeltijd
50 min
Leeftijd
10+
Complexiteit
2,2 / 5
5,6 op LudoyaMiddeleeuwsSetverzamelingGebiedsmeerderheid / Invloed

Aan de tafels van Ludoya

Alle statistieken in Ludoya
18
Vastgelegde speelsessies
18
Spelers
1
In collecties
1
Op verlanglijsten

5,6/10

uit 3 Ludoya-recensies

  • Tom5,0

    **[Dice Tower Reviews: Alchemist](http://www.boardgamegeek.com/thread/162506/review-alchemist)**

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