Concordia: Mare Nostrum

2026 · Stedenbouw

Concordia: Mare Nostrum

Players expand into Roman coastal cities using ships to found settlements from the sea; overland connections between cities are removed and harbors become the focal points for colonization. Land units operate in a separate inland area of the board, providing additional tactical options distinct from the naval colonization mechanic. The game uses a double-sided map for different player counts and retains the standard scoring objective of appeasing the Roman gods.

Spelers
2–5 best met 5
Speeltijd
60–90 min
Leeftijd
13+
Uitbreiding voor basisspelNautischBeweging per gebiedDeckbouwMarkt

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