Destination: Neptune

2014 · Economisch

Destination: Neptune

Players lead organizations expanding commercial space exploration across four generations. Cards provide immediate actions and shared effects, or can be sold for currency and added to an Opportunity Track for later use. Players manage cards, currency, fuel, and technology research to launch missions and establish bases, factories, and colonies throughout the solar system. Structures, fame, and purchases provide Victory Points at the end of each generation, with the highest total winning after the fourth generation.

Spelers
2–4 best met 3
Speeltijd
90 min
Leeftijd
12+
Complexiteit
2,6 / 5
SciencefictionRuimteverkenningOphalen en afleverenGebiedsmeerderheid / InvloedHandbeheer

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