Edison & Co.

1998 · Sciencefiction

Edison & Co.

Mad professors race experimental machines across a laboratory roof, but each player secretly wants the four vehicles to finish in a different order. Movement cards indicate how far to move, which direction to take, or which two vehicles may be moved. Players select from three available card types in changing turn order, with the final player choosing between the two indicated vehicles. Random oil patches and hazards affect the race.

Spelers
2–4 best met 4
Speeltijd
30–60 min
Leeftijd
12+
Complexiteit
2 / 5
Handbeheer

Over het spel

Illustraties

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.