Hellas

2016 · Stedenbouw

Hellas

Players found settlements on a Greek island and develop them into cities by placing houses, squares and palaces, and by completing temples and erecting statues. Actions are chosen from a shared display each round; many build and mine actions are immediately available to all players while temple pillars and statue raises are solo actions. Marble production from quarries and adjacency to houses drives income and resources, so placement and timing affect both personal gain and benefits given to others. Plan placement to exploit quarry yields and sequence actions to maximize points from city growth and shared effects.

Spelers
2–4 best met 4
Speeltijd
45–60 min
Leeftijd
10+
Complexiteit
2,5 / 5
5 op LudoyaOudheidSelectie van actiesHexagonaal rasterBeurtvolgorde: actie claimen

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21
Vastgelegde speelsessies
23
Spelers
3
In collecties
4
Op verlanglijsten

5,0/10

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