High Frontier 4 All: Module 2 – Colonization

2020 · Uitbreiding voor basisspel

High Frontier 4 All: Module 2 – Colonization

Deze uitbreiding introduceert orbitale ruimtekolonies genaamd Bernals en ruimtepioniers genaamd Colonisten, waardoor het spel zich uitbreidt van het benutten van de hulpbronnen van het zonnestelsel naar het vestigen van nederzettingen. Bernal-kaarten verbeteren Kolonies en leveren Overwinningspunten op basis van de Hydratatie van nabijgelegen Fabrieken. Ze leveren ook Colonisten op, die naar Locaties kunnen worden gestuurd om extra Operaties uit te voeren.

Spelers
1–5 best met 3
Speeltijd
30–240 min
Leeftijd
14+
Complexiteit
4,4 / 5
8,4 op Ludoyavanaf € 24,07SciencefictionIndustrie / productieHandbeheerVeiling / BiedenOpbouw van kaartenstapels, zakken en voorraden

Aan de tafels van Ludoya

Alle statistieken in Ludoya
17
Vastgelegde speelsessies
5
Spelers
2h 39m
Gemiddeld potje
32
In collecties

8,4/10

uit 3 Ludoya-recensies

  • kesulin7,0

    Aqui es donde tenemos el juego completo, como debe jugarse.

    Geen speelsessies geregistreerd

Lees de recensies en beoordeel het

Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

How many Colonists can I have, and when do I get one?

Each Anchored Bernal supports 1 Colonist, or 2 if promoted. Anchoring a Bernal triggers exomigration; if you have fewer Colonists than your limit on your turn, you must exomigrate as a free action. (pp. 7, 17)

What happens if I draw a Robot during exomigration?

A Robot goes into your Hand, not into space, and you immediately exomigrate again until a Human enters space. Robots in your Hand do not count against your Colonist limit. (pp. 7, 18)

Can I anchor a Bernal anywhere, and do I keep its supports afterward?

No: it must be in a Home Orbit or adjacent to one of your Colonies not already used as a Dirtside, and it cannot be at a Site, Hazard, lander burn, or Luna. Anchoring decommissions its support chain; an Anchored Bernal does not need supports. (p. 6)

What counts as a Dirtside, and does it score points?

A Dirtside is a Factory at a Site adjacent to your Anchored Bernal; Luna Factories cannot serve as Dirtsides. At game end, add the Hydration values of all your Bernals’ Dirtside Sites, including Factories owned by opponents; a Home Orbit adds 6. (pp. 10, 16)

What’s special about a Home Bernal?

An Anchored Bernal in a Home Orbit is a Home Bernal, and you may have only one. It moves your Aquas and Crew from LEO into its stack, unlocks your faction privilege, and gives you 1 Aqua at the start of each turn while it remains anchored there. (p. 13)

When can I promote a Bernal or Colonist, and what does promotion do?

An unpromoted card can be promoted at a colony matching its dome icon or at a Lab; a Bernal must be anchored adjacent to its specified promotion colony. Promotion is permanent, and promoting a Bernal unlocks its ability and raises its Colonist limit from 1 to 2. (pp. 4–5)

Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

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