Host

2013 · Sciencefiction

Host

Players take on hidden objectives during an alien invasion/zombie infection scenario, trying to collect a specific set of cards while avoiding harmful cards that score negative points. Each turn a player draws a card and then passes one card to any other player, attempting to shed detrimental cards and infer opponents’ needs from their actions. Play continues until a player reaches 10 points. An event deck injects chaos: drawing an event can reshuffle hands, change objectives, or otherwise reset aspects of the round, forcing players to adapt their deduction and passing strategies.

Spelers
2–4 best met 4
Speeltijd
15 min
Leeftijd
12+
Complexiteit
1 / 5
ZombiesFantasieSetverzamelingOpen selectieHandbeheer

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2
Vastgelegde speelsessies
11
Spelers
30m
Gemiddeld potje
1
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